Monday 3 October 2011

Week 10 Final Concept choice - working towards scenario

MILSTONE:
After receiving feedback on our individual concepts and a few weeks of developing concepts in a manner that did not lead to a satisfying result we decided to change our focus. We are now basing our final design on Jo's initial concept, as seen in the boards below. Making this decision still gives us enough time to further develop and refine any new concepts we will develop based on this idea. The boards below were Jo's initial boards. The whole group had a passion for use of gestures, which directed our new aim.
Fact: Hearing (or audition; adjectival form: "auditory" or "aural", is the ability to perceive sound by detecting vibrations through an organ such as the ear. Frequencies capable of being heard by humans are called audio or sonic. The range is typically considered to be between 20 Hz and 20,000 Hz.[4]



A gesture
is a form of non-verbal communication in which visible bodily actions communicate particular messages, either in place of speech or together and in parallel with spoken words. Gestures include movement of the hands, face, or other parts of the body. Gestures differ from physical non-verbal communication that does not communicate specific messages, such as purely expressive displays, proxemics, or displays of joint attention.[1] Gestures allow individuals to communicate a variety of feelings  and thoughts, from contempt and hostility to approval and affection, often together with body language in addition to words when they speak.
 A single emblematic gesture can a have very different significance in different cultural contexts, ranging from complimentary to highly offensive.
OBS!!!! Therefore it is very important that the gestures we imbed in the human-object interaction are suitable for the intended cultural context.

Gestures play a major role in many aspects of human life. Gesturing is probably a universal; there has been no report of a community that does not gesture. Gestures are a crucial part of everyday conversation such as chatting, describing a route, negotiating prices on a market; they are ubiquitous. Gestures have been documented in the arts such as in Greek vase paintings, Indian Miniatures or European paintings.

Electronic interface
The movement of gestures can be used to interact with technology, using touch or multi touch popularized by the iPhone, physical movement detection and visual motion capture, used in video game consoles.

Kinesics 
 are an important part of non-verbal communication behavior. The movement of the body, or separate parts, conveys many specific meanings and the interpretations may be culture bound. As many movements are carried out at a subconscious or at least a low-awareness level, kinesic movements carry a significant risk of being misinterpreted in an intercultural communications situation.

Gesture recognition
is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms. Gestures can originate from any bodily motion or state but commonly originate from the face or hand. 

Motion detection
Motion can be detected by measuring change in speed or vector of an object or objects in the field of view. This can be achieved either by mechanical devices that physically interact with the field or by electronic devices that quantify and measure changes in the given environment.
Motion can be detected by: sound (acoustic sensors), opacity (optical and infrared sensors and video image processors), geomagnetism (magnetic sensors, magnetometers), reflection of transmitted energy (infrared laser radar, ultrasonic sensors, and microwave radar sensors), electromagnetic induction (inductive-loop detectors), and vibration (triboelectric, seismic, and inertia-switch sensors). Acoustic sensors are based on: electret effect, inductive coupling, capacitive coupling, triboelectric effect, piezoelectric effect, and fiber optic transmission. Radar intrusion sensors have the lowest rate of false alarms.
The principal methods by which motion can be electronically identified are optical detection and acoustical detection. Infrared light or laser technology may be used for optical detection. Motion detection devices, such as motion detectors, have sensors that detect movement and send a signal to a sound device that produces an alarm or switch on an image recording device. There are motion detectors which employ cameras connected to a computer which stores and manages captured images to be viewed later or viewed over a computer network.

We're focusing on the use of gestures to control the radio. 

Here is a speaker that uses motion detectors to control the volume of the speaker:
Created by France-based designer Jc Karich, the 'Soundsitive' speaker is a unique, interactive speaker that functions both as a speaker and as its own remote control using gestures. With a simple upward or downward motion above the object, users are able to control its volume, while a quick swipe will skip to the next track in the playlist.

We also want the object itself to provide interesting output encouraging the user to interact. Here is another inspirational speaker system:
Each mi Flower has an inbuilt speaker, illuminated flower petals, moving leaves and an expression face LCD display which can also function as a clock. Connect it to any digital music device such as an iPod and mi Flower starts to move and sway to the music; it's flowers light up in rhythmn and the animated face makes "faces" at you. When the music turns off, mi Flower goes to "sleep." I would swat it across the room if it woke me up in the morning, but my daughter loves it.
These speakers rely on the gesture of rolling the them across a surface to adjust the volume.

Here's another unusual set of speakers:
It’s a new and possibly creepy way to enjoy tunes on your mp3 player. These interactive eyeballs light up, flash, and move to the beat. And if you clap your hands, they will look in your direction. Hopefully, you won’t be hypnotised and do their bidding. The manufacturer even claims that they light up with millions of color patterns. Comes with an audio stereo jack connector and requires 3 AAA batteries. They are priced at about $31 or £14.94.
Capable of delivering 4.5 watts RMS per channel and designed for use with everything from PCs to iPods we particularly like the somewhat innovative control unit featuring an ‘interactive single light sphere’ which controls the speakers bass, treble and volume settings with colour feedback – simply press down the sphere to alternate between functions (blue for bass, green for treble, pink for volume and red to mute) and rotate to adjust the selected settings according to your preference.





This interesting take on alarm clocks by designer Lisa Toepfer, known as the SnoozeMe, in essence offers alarm clock functionality integrated into a cushion.

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