Monday 3 October 2011

Week 10 Gesture based interaction design examples

MILESTONE:
I investigated existing interaction design solutions for inspiration. Most of these items rely on gestures or physical movement for interaction with the product itself. As I found out, gestures are used in many contexts that are not necessarily obvious. Some of the gestures have assigned or constructed meanings and are not naturally found in one's haptic vocabulary. Movement translated by Apple products and the famous trackpad is an example of a designed gesture. Perhaps relying on a combination between gestures and METAPHORS as movement is the way to go?? We wish to make the gestures logical so they do not need to be explained to the user, rather being intuitive.

Interaction design
(IxD) is "the practice of designing interactive digital products, environments, systems, and services. Like many other design fields Interaction Design also has an interest in form but its main focus is on behaviour. What clearly marks Interaction design as a design field as opposed to a science or engineering field is that it is synthesis and imagining things as they might be, more so than focusing on how things are.

Interaction design is heavily focused on satisfying the needs and desires of the people who will use the product.[2] Where other disciplines like software engineering have a heavy focus on designing for technical stakeholders of a project.



The movement of gestures can be used to interact with technology, using touch or multi-touch popularised by the iPhone, physical movement detection and visual motion capture, used in video game consoles.









This is not another Chumby in-the-making but this concept gadget provides a 3D interface that can detect distances and movements in 3D space. It also allows touch free gesture control.

Another gadget developed to be used with Apple iPod comes from British designer David Boyce. Dubbed flOw, the interactive wireless speaker system promotes social behavior by giving users freedom to share their music and take it wherever they want with minimum fuss.
Responding to movement, the flOw allows you to rediscover your music, as you can set the mood by simply shaking one of the speakers, each enclosed in a soft, silicone jacket.
Embedded touchpad mouse on a notebook is a less free and comfortable rather than the detachable mouse. Designer Taewan Kim provided a better solution for this issue by created the Free Mouse that allows users to choose between the embedded and separated mouse. It works wirelessly allows effective control, liberty and flexibility of the computer with minimum fuss.


Television viewing is set to undergo a magical transformation with a new genre of remote device that exemplifies spontaneity and intuitiveness. Dubbed the Gesture Remote Control, the innovative device provides a simple and intelligent interface that can be used to navigate the wide array of content available on modern TVs.

Chuck out your clunky, button-clad remote control. Because the world’s first button-less, gesture-based remote has arrived.


Touchpad maker Synaptics has released an early draft of software it has developed to bring gesture recognition to laptops that don't already provide it.


Well, you can fire up the crazy again, because design studio BCK has got a concept that turns the ‘call me’ gesture into a Bluetooth headset.  The idea is that two rings, one a mic the other a speaker, are worn on the pinky and thumb respectively.  To activate a call you simply separate the two fingers and to end the call place them together.

It’s an intelligent gadget that detects you approaching the toilet, thanks to its built-in PIR sensor. So when you are close, the lights turn on and turn off when you walk away. Remember it only works at night. If the idea is sold to you, you can buy this toilet seat light for $28 at Curiosite.


Movea now enables full body gesture recognition with its recently launched MEMS-based MotionPod solution for low cost, full body motion capture. The solution can be used to enable more realistic avatar motion for gaming or highly accurate biomechanical analysis for sports applications and is now available for B2B customers in the sports and entertainment markets.


Together with its jointly run research partner, the Motion Lab, Movea has developed a MEMS sensor-based, full body motion capture system, enabling a computerized avatar to reproduce a person's body movements in real-time, with an accuracy that matches the efficiency of more expensive video systems.

“By attaching 9 MotionPods on a person’s body limbs, our system can track any movement in 3D to a fine degree of accuracy. We have developed a biomechanical model taking into account human constraints such as the fact that a knee can only bend forward,” explained Bruno Flament, Movea CTO. “This model therefore can reproduce human body motion realistically and accurately.”

In addition to tracking motion in real time, Movea has developed expertise in live gesture recognition. The full body positional information and motion is compared in real-time against a library of full body gestures. For example, in the case of a yoga or martial arts application, it can help guide the user into the correct position.


Emerging consumer electronics applications have prompted Canesta Inc., a manufacturer of smart 3-D sensor chips,  to develop a new version of its 3-D image processing chip based on its CMOS image processing technology for automotive applications. The new chip is intended to add new features to consumer products, 

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